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	<title>CriticalOddness &#187; Concept</title>
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	<link>http://www.criticaloddness.com/blog</link>
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		<link>http://www.criticaloddness.com/blog/836/</link>
		<comments>http://www.criticaloddness.com/blog/836/#comments</comments>
		<pubDate>Mon, 03 Oct 2011 22:19:09 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=836</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><center><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2011/10/5.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2011/10/5-300x234.jpg' /></a></p>
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		<title></title>
		<link>http://www.criticaloddness.com/blog/823/</link>
		<comments>http://www.criticaloddness.com/blog/823/#comments</comments>
		<pubDate>Wed, 21 Sep 2011 07:36:01 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=823</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><center><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2011/09/spaceladyfinal.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2011/09/spaceladyfinal-158x300.jpg' /></a></p>
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		<item>
		<title>Creature</title>
		<link>http://www.criticaloddness.com/blog/creature/</link>
		<comments>http://www.criticaloddness.com/blog/creature/#comments</comments>
		<pubDate>Mon, 23 Aug 2010 01:21:31 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=691</guid>
		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><center><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2010/08/1.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2010/08/1-300x272.jpg' /></a></center><br />
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		<title>Into the thick of it</title>
		<link>http://www.criticaloddness.com/blog/into-the-thick-of-it/</link>
		<comments>http://www.criticaloddness.com/blog/into-the-thick-of-it/#comments</comments>
		<pubDate>Sun, 16 May 2010 09:09:27 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=584</guid>
		<description><![CDATA[I&#8217;ve moved into Vancouver now and have revisited some older work. -Bigham]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve moved into Vancouver now and have revisited some older work.</p>
<p><center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2010/05/221.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2010/05/221-300x225.jpg' /></a></center><br />
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<p><center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2010/05/21.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2010/05/21-300x225.jpg' /></a></center><br />
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<p><center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2010/05/20.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2010/05/20-300x225.jpg' /></a></center><br />
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-Bigham<br />
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		<item>
		<title>More things&#8230;</title>
		<link>http://www.criticaloddness.com/blog/more-things/</link>
		<comments>http://www.criticaloddness.com/blog/more-things/#comments</comments>
		<pubDate>Sat, 18 Jul 2009 02:04:10 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=395</guid>
		<description><![CDATA[Beefin up the ol&#8217; portfolio with some stuff it&#8217;s lacking&#8230;women + medieval stuff and of course some revised designs for Simon Boy Wizard. The male couterpart to the woman is about 1/2 done and should be up in the next few days. Adios.]]></description>
			<content:encoded><![CDATA[<p>Beefin up the ol&#8217; portfolio with some stuff it&#8217;s lacking&#8230;women + medieval stuff and of course some revised designs for Simon Boy Wizard.  The male couterpart to the woman is about 1/2 done and should be up in the next few days. Adios.</p>
<p><bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/07/womanwar.jpg' title='dude in suit'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/07/womanwar-148x300.jpg' /></a></center><br />
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<p><bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/07/simonboywizard.jpg' title='dude in suit'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/07/simonboywizard-300x278.jpg' /></a></center><br />
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		<title>Dum de Dum.</title>
		<link>http://www.criticaloddness.com/blog/dum-de-dum/</link>
		<comments>http://www.criticaloddness.com/blog/dum-de-dum/#comments</comments>
		<pubDate>Sun, 14 Jun 2009 07:38:59 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=381</guid>
		<description><![CDATA[A couple more things I&#8217;m working on &#8211; or rather the evolution of last weeks too WIPS. A bit more fooling and they&#8217;ll be all done. Also another reproduction of one of Sargents&#8217; studies.]]></description>
			<content:encoded><![CDATA[<p>A couple more things I&#8217;m working on &#8211; or rather the evolution of last weeks too WIPS. A bit more fooling and they&#8217;ll be all done.  Also another reproduction of one of Sargents&#8217; studies.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/1.jpg' title='dude in suit'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/1-153x300.jpg' /></a></center><br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/2.jpg' title='alien thing'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/2-153x300.jpg' /></a></center><br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/sargentstudy2.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/sargentstudy2-300x208.jpg' /></a></center><br />
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		<title>OK Jordan.</title>
		<link>http://www.criticaloddness.com/blog/ok/</link>
		<comments>http://www.criticaloddness.com/blog/ok/#comments</comments>
		<pubDate>Mon, 08 Jun 2009 07:10:18 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=366</guid>
		<description><![CDATA[PS the fighter bays are on the bottom. And its rendered sexier now.]]></description>
			<content:encoded><![CDATA[<p>PS the fighter bays are on the bottom.  And its rendered sexier now.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/41.jpg' title='capship2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/06/41-300x112.jpg' /></a></center><br />
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		<title>WCB = lots of progress on stuff</title>
		<link>http://www.criticaloddness.com/blog/wcb-lots-of-progress-on-stuff/</link>
		<comments>http://www.criticaloddness.com/blog/wcb-lots-of-progress-on-stuff/#comments</comments>
		<pubDate>Fri, 24 Apr 2009 05:10:28 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Work in Progress]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=310</guid>
		<description><![CDATA[I&#8217;ve been pretty busy the past few days courtesy of being kept off work thanks to a self inflicted fractured toe &#8211; HIGH FIVE! But seriously. I was able to go back to a few projects I&#8217;ve had on the back burner or have been meaning to start up. So here we go. To start [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been pretty busy the past few days courtesy of being kept off work thanks to a self inflicted fractured toe &#8211; HIGH FIVE!  But seriously. I was able to go back to a few projects I&#8217;ve had on the back burner or have been meaning to start up.  So here we go. To start I&#8217;ve decided I&#8217;m STILL not done with the big daddy redesign and may even have a couple more beyond this to go and have started on the back view &#8211; I&#8217;ll post that in the coming weeks.  Anyways in the new version the pincer arm is now fixed up to be more bad ass and the weird part of his left arm above the gun has been tubified.<br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/141.jpg' title='big daddy2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/141-261x300.jpg' /></a></center><br />
<bn><br />
Remember that horrible spaceship i whipped up to try and apply to bioware with? It was pretty sloppy and I&#8217;ve been milling over a redo of it for awhile now. So I took the time and sleeked it out into a cooler starship.  It still retains some reference to Mass Effect ships &#8211; but made sexier&#8230;<br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/3.jpg' title='spaceship2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/3-300x112.jpg' /></a></center><br />
<bn><br />
Also if there&#8217;s one thing my portfolio is seriously lacking at the moment its women.  So here&#8217;s another prelim sketch I&#8217;ve started for the heroine of the sol-fungus story.  She&#8217;s a military trained translator who belongs to the human survivors of the epic &#8216;sol-fungus&#8217; incident in which a self replicating biological singularity occurs on earth and devours the solar system.  Armor and such is kept to a minimum but features a pressure suit/flak jacket combo just in case things get crazy.<br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/preview.jpg' title='girlgun'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/preview-151x300.jpg' alt='girlandgun' /></a></center><br />
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And here&#8217;s a bunch of sketches from my joyous bus rides downtown to work every day.<br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/1.jpg' title='sketch1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/1-300x219.jpg' alt='sketch1' /></a></center><br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/2.jpg' title='sketch2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/2-300x218.jpg' alt='sketch2' /></a></center><br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/31.jpg' title='sketch3'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/31-300x211.jpg' alt='sketch3' /></a></center><br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/4.jpg' title='sketch4'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/4-300x212.jpg' alt='sketch4' /></a></center><br />
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		<title>The Ball rolls once more.</title>
		<link>http://www.criticaloddness.com/blog/the-ball-rolls-once-more/</link>
		<comments>http://www.criticaloddness.com/blog/the-ball-rolls-once-more/#comments</comments>
		<pubDate>Fri, 10 Apr 2009 21:59:44 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Illustration]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/?p=294</guid>
		<description><![CDATA[A few things have been happening as of late. To start I&#8217;ve recently gone in and done a major overhaul of the artwork adding in process for most of the creatures and a variety of touchups here and there. Next up I have by first published work for the Kaakuluk, Nunavut&#8217;s Discovery Magazine for Kids [...]]]></description>
			<content:encoded><![CDATA[<p>A few things have been happening as of late.  To start I&#8217;ve recently gone in and done a major overhaul of the artwork adding in process for most of the creatures and a variety of touchups here and there.</p>
<p>Next up I have by first published work for the Kaakuluk, Nunavut&#8217;s Discovery Magazine for Kids as a two page interior spread.  As a first experience with having to work with both an art director and a cultural adviser it was pretty interesting and went relatively smoothly.  The final piece was a bit taller and had floating caribou parts awaiting integrated design work which I&#8217;ve removed from this version.  The illustration is of a traditional hunting scene involving an Inuit tribe showing all the ways that Caribou are used within their society from food to tools.<br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/kaakuluk.jpg' title='kaakuluk'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/kaakuluk-300x185.jpg' alt='kaakuluk' /></a></center><br />
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  Thought it would be a fun to try and redesign the Big Daddies from Bioshock with a bit more of a modern take.  I tried to keep some of the basics of the character the same while adding a bit of an extra flavor.  The tesla coil seems kind of impractical but seemed like a neat modern/futurish weapon that could be tacked on &#8211; possibly used for over the top welding?  Working on the little sisters next and possibly a big sister since i detest their new design so very much&#8230;<br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/14.jpg' title='Big Daddy Redesign'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/04/14-263x300.jpg' alt='Big Daddy Redesign' /></a></center><br />
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		<title>Progressions</title>
		<link>http://www.criticaloddness.com/blog/progressions/</link>
		<comments>http://www.criticaloddness.com/blog/progressions/#comments</comments>
		<pubDate>Sat, 03 Jan 2009 09:24:53 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/progressions/</guid>
		<description><![CDATA[Well it&#8217;s a new year and already there&#8217;s a large to-do list accumulating to keep me busy over the coming months. Hopefully I&#8217;ll be going down to one job in a couple months giving me mountains more time to do the things i want (like updating) so expect more soon. In the meantime here&#8217;s some [...]]]></description>
			<content:encoded><![CDATA[<p>Well it&#8217;s a new year and already there&#8217;s a large to-do list accumulating to keep me busy over the coming months.  Hopefully I&#8217;ll be going down to one job in a couple months giving me mountains more time to do the things i want (like updating) so expect more soon.  In the meantime here&#8217;s some stuff I&#8217;ve been working on recently.</p>
<p><center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/01/finalflatsfungussmall.jpg' title='fungus solar'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/01/finalflatsfungussmall.thumbnail.jpg' alt='fungus solar' /></a></center><br />
This creature is part of the fungus universe idea that Andrew came up with and I&#8217;ve been busy visualizing.  He belongs to the Sol-Fungus entity who&#8217;s entire existence revolves around spreading itself throughout the cosmos. To look back on the process for this one jump on over to the <a href="http://amcpp.blogspot.com">process blog</a> I&#8217;m running with moderate success&#8230;<br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2009/01/finalsmall.JPG' title='flower alien'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2009/01/finalsmall.thumbnail.JPG' alt='flower alien' /></a></center><br />
This guy one was an interesting process as I&#8217;ve never done something completely from early conceptualizing to finish entirely in Photoshop.<br />
<bn><br />
Also&#8230; No more creatures for awhile! I plan on working on a slew of human characters and landscapes&#8230; stay tuned.<br />
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		<title>One more blog&#8230;</title>
		<link>http://www.criticaloddness.com/blog/one-more-blog/</link>
		<comments>http://www.criticaloddness.com/blog/one-more-blog/#comments</comments>
		<pubDate>Mon, 08 Dec 2008 06:07:11 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/one-more-blog/</guid>
		<description><![CDATA[I&#8217;ve begun a side project, attached to another blog which may be worth following. Its a process blog with a few others of my fellow grads to keep us in the flow of things. At the moment it&#8217;s just character stuff though is open to anything. Life drawings, sketches and some character redesigns are coming [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve begun a side project, attached to another blog which may be worth following.  Its a process blog with a few others of my fellow grads to keep us in the flow of things.  At the moment it&#8217;s just character stuff though is open to anything.  Life drawings, sketches and some character redesigns are coming soon&#8230;</p>
<p><a href="http://amcpp.blogspot.com/">A Modest Community Process Proposal</a><br />
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		<title>Busy Busy Month</title>
		<link>http://www.criticaloddness.com/blog/busy-busy-month/</link>
		<comments>http://www.criticaloddness.com/blog/busy-busy-month/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 00:27:12 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/busy-busy-month/</guid>
		<description><![CDATA[Its been one of those months &#8211; but in a good way. I`ve been super busy with work yet surprisingly productive. Here`s a whole slew of things ranging from personal fun works to ones tailored specifically for certain studio submissions. Thanks for the patience guys. This is one I`ve had brewing for quite awhile. It`s [...]]]></description>
			<content:encoded><![CDATA[<p>Its been one of those months &#8211; but in a good way.  I`ve been super busy with work yet surprisingly productive.  Here`s a whole slew of things ranging from personal fun works to ones tailored specifically for certain studio submissions.  Thanks for the patience guys.</p>
<p><center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/landscape-scifi.jpg' title='waterfall'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/landscape-scifi.thumbnail.jpg' alt='waterfall' /></a><br />
This is one I`ve had brewing for quite awhile.  It`s pretty funny that I was able to make 2 versions of this one. One Scifi and one Fantasy just by swapping out the props.  This is the scifi one which i think turned out much better.</p>
<p><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/2.JPG' title='mech1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/2.thumbnail.JPG' alt='mech1' /></a><br />
A mech from my sketchbook that i colored.<br />
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<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship2-render.jpg' title='spaceship1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship2-render.thumbnail.jpg' alt='spaceship1' /></a><br />
A rendering of a ship I had a sketch of in my printed portfolio.<br />
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</center><br />
Based off the emulated style I`m sure it can be figured out who these next few few were sent to&#8230;<br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship-capships.jpg' title='capships'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship-capships.thumbnail.jpg' alt='capships' /></a><br />
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<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship-fighter1thumbs.jpg' title='figtherthumbs'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship-fighter1thumbs.thumbnail.jpg' alt='figtherthumbs' /></a><br />
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<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship-fighter3final.JPG' title='fighterfinal'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spaceship-fighter3final.thumbnail.JPG' alt='fighterfinal' /></a><br />
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<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spacestation-3speedpaint.JPG' title='spacestation1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/10/spacestation-3speedpaint.thumbnail.JPG' alt='spacestation1' /></a><br />
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</center></p>
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		<title>Fungi Emissary Model Sheet</title>
		<link>http://www.criticaloddness.com/blog/fungi-emissary-model-sheet/</link>
		<comments>http://www.criticaloddness.com/blog/fungi-emissary-model-sheet/#comments</comments>
		<pubDate>Sat, 06 Sep 2008 21:18:29 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/fungi-emissary-model-sheet/</guid>
		<description><![CDATA[Calling this one done. Thanks guys.]]></description>
			<content:encoded><![CDATA[<p>Calling this one done. Thanks guys.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/5.jpg' title='fungusdone'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/5.thumbnail.jpg' alt='fungusdone' /></a></center><br />
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]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Processing</title>
		<link>http://www.criticaloddness.com/blog/204/</link>
		<comments>http://www.criticaloddness.com/blog/204/#comments</comments>
		<pubDate>Wed, 03 Sep 2008 21:10:38 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/204/</guid>
		<description><![CDATA[I&#8217;m back from the West Coast Trail and am continuing work on the fungus creature. I&#8217;m still adjusting the body layout some and almost have it all figured out. I still have to touch up the pelvis area and define it more. I also have a quick mock-up for the front/side/back in silhouette form and [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m back from the West Coast Trail and am continuing work on the fungus creature.  I&#8217;m still adjusting the body layout some and almost have it all figured out.  I still have to touch up the pelvis area and define it more.  I also have a quick mock-up for the front/side/back in silhouette form and a few color comps, let me know which you guys like more &#8211; remember its supposed to be a hyper-intelligent-space-faring-fungus-creature.  I&#8217;m going to start working on some of its attacks/infection strikes soon. Peace.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/4prog.jpg' title='fungusprogress4'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/4prog.thumbnail.jpg' alt='fungusprogress4' /></a><br />
<bn><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/sidessillouettes.jpg' title='frontsidebackfungusprog'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/sidessillouettes.thumbnail.jpg' alt='frontsidebackfungusprog' /></a><br />
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<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/colorcomps.jpg' title='funguscolorcomps'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/09/colorcomps.thumbnail.jpg' alt='funguscolorcomps' /></a></center><br />
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		<slash:comments>0</slash:comments>
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		<title>Progress</title>
		<link>http://www.criticaloddness.com/blog/progress/</link>
		<comments>http://www.criticaloddness.com/blog/progress/#comments</comments>
		<pubDate>Sun, 24 Aug 2008 00:42:32 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Progress]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/progress/</guid>
		<description><![CDATA[Ive really been taking a close look at the works of Richardo Delgado lately and have been letting some of that seep into design of this guy. All done with the Franklin Wendigo re-design. I think.]]></description>
			<content:encoded><![CDATA[<p>Ive really been taking a close look at the works of Richardo Delgado lately and have been letting some of that seep into design of this guy.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/3.jpg' title='3.jpg'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/3.thumbnail.jpg' alt='3.jpg' /></a></center><br />
<bn><br />
All done with the Franklin Wendigo re-design.  I think.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/21.jpg' title='franklin2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/21.thumbnail.jpg' alt='franklin2' /></a></center><br />
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		<title>Poop.</title>
		<link>http://www.criticaloddness.com/blog/poop/</link>
		<comments>http://www.criticaloddness.com/blog/poop/#comments</comments>
		<pubDate>Mon, 18 Aug 2008 08:28:09 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>
		<category><![CDATA[Work in Progress]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/poop/</guid>
		<description><![CDATA[Pluggin away for another day i guess. Just about finished the Franklin Wendigo&#8230; and have another set of sillouettes which are the final batch before i start the final. Progress updates on that will start soon.]]></description>
			<content:encoded><![CDATA[<p>Pluggin away for another day i guess.  Just about finished the Franklin Wendigo&#8230; and have another set of sillouettes which are the final batch before i start the final.  Progress updates on that will start soon.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/franklinredone.jpg' title='franklin2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/franklinredone.thumbnail.jpg' alt='franklin2' /></a><br />
<bn><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/finalists.jpg' title='finalists'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/finalists.thumbnail.jpg' alt='finalists' /></a></center><br />
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]]></content:encoded>
			<wfw:commentRss>http://www.criticaloddness.com/blog/poop/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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		<title>Redesign in progress&#8230;</title>
		<link>http://www.criticaloddness.com/blog/redesign-in-progress/</link>
		<comments>http://www.criticaloddness.com/blog/redesign-in-progress/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 11:16:08 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/redesign-in-progress/</guid>
		<description><![CDATA[Since I&#8217;m in the process of re-evaluating my portfolio I&#8217;m going back in and redesigning a few characters from the past year. This will be the start of Wendigo-John-Franklin. The original design was pretty tame and was pretty hard to read so im redoing all the linework and placing him in a more menacing/creepy pose. [...]]]></description>
			<content:encoded><![CDATA[<p>Since I&#8217;m in the process of re-evaluating my portfolio I&#8217;m going back in and redesigning a few characters from the past year.  This will be the start of Wendigo-John-Franklin.  The original design was pretty tame and was pretty hard to read so im redoing all the linework and placing him in a more menacing/creepy pose.  Still a bunch of word to be done on him though he should be done in the next day or so.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/preview.jpg' title='redesign'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/preview.thumbnail.jpg' alt='redesign' /></a></center><br />
<bn><br />
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]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<title>Endless Production</title>
		<link>http://www.criticaloddness.com/blog/endless-production/</link>
		<comments>http://www.criticaloddness.com/blog/endless-production/#comments</comments>
		<pubDate>Fri, 15 Aug 2008 05:49:59 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/endless-production/</guid>
		<description><![CDATA[What can I say, I have a bit of free time these days. Here&#8217;s another pass at some more silhouettes and some quick speed painting tests for a commission involving birth trees (whoops no birch trees in that first one oh well.) First one is from reference the rest are not.]]></description>
			<content:encoded><![CDATA[<p>What can I say, I have a bit of free time these days.  Here&#8217;s another pass at some more silhouettes and some quick speed painting tests for a commission involving birth trees (whoops no birch trees in that first one oh well.) First one is from reference the rest are not.<br />
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<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/sillouettes31.jpg' title='sil3'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/sillouettes31.thumbnail.jpg' alt='sil3' /></a><br />
<bn><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/1.jpg' title='trees1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/1.thumbnail.jpg' alt='trees1' /></a><br />
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<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/2.jpg' title='trees2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/2.thumbnail.jpg' alt='trees2' /></a></center><br />
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		<title>Back in BC and stuff&#8230;</title>
		<link>http://www.criticaloddness.com/blog/back-in-bc-and-stuff/</link>
		<comments>http://www.criticaloddness.com/blog/back-in-bc-and-stuff/#comments</comments>
		<pubDate>Wed, 13 Aug 2008 07:47:01 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/back-in-bc-and-stuff/</guid>
		<description><![CDATA[Well its almost been a month since my last update and alot of stuff has happened between then and now! First off I attended the San Diego comicon and got to meet many of my long time heroes: Geof Darrow, James Jean, Kent Williams, Chris Sanders&#8230; a really invigorating experience. After that I had less [...]]]></description>
			<content:encoded><![CDATA[<p>Well its almost been a month since my last update and alot of stuff has happened between then and now!  First off I attended the San Diego comicon and got to meet many of my long time heroes: Geof Darrow, James Jean, Kent Williams, Chris Sanders&#8230; a really invigorating experience.  After that I had less than a week to pack up and move back to BC where I&#8217;m currently residing.  Over the next while I&#8217;ll be redesigning various elements of my portfolio for submission to various companies.  In the meantime, PRACTICE.</p>
<p><center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/sillouettes1.jpg' title='sillouettes1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/sillouettes1.thumbnail.jpg' alt='sillouettes1' /></a><br />
Random silhouettes for alien space creatures.<br />
<bn><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/sillouettes2.jpg' title='sillouettes2'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/sillouettes2.thumbnail.jpg' alt='sillouettes2' /></a><br />
Fungus-ey creatures for a new project Andrew and I are working on.<br />
<bn><br />
<a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/facescollect1.jpg' title='faces1'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/08/facescollect1.thumbnail.jpg' alt='faces1' /></a><br />
Random face sketches.</center><br />
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]]></content:encoded>
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		<title>Monster done.</title>
		<link>http://www.criticaloddness.com/blog/175/</link>
		<comments>http://www.criticaloddness.com/blog/175/#comments</comments>
		<pubDate>Sun, 13 Jul 2008 04:35:04 +0000</pubDate>
		<dc:creator>Bigham</dc:creator>
				<category><![CDATA[Concept]]></category>

		<guid isPermaLink="false">http://www.criticaloddness.com/blog/175/</guid>
		<description><![CDATA[I&#8217;m pretty sure this one is a wrap. I could go back in and touch up a few more things but&#8230; I&#8217;ll call it done. This is going to be the first piece to kick off my new portfolio which I&#8217;m planning to work on over the month of August. I&#8217;ll see if I have [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;m pretty sure this one is a wrap.  I could go back in and touch up a few more things but&#8230; I&#8217;ll call it done.  This is going to be the first piece to kick off my new portfolio which I&#8217;m planning to work on over the month of August.  I&#8217;ll see if I have time to finish one more concept piece before heading down for comicon in about a week and a half.</p>
<p>Also comments are now back online for everyone to leave at their pleasure with a new and improved anti-spam features installed &#8211; thanks Steve.<br />
<bn><br />
<center><a href='http://www.criticaloddness.com/blog/wp-content/uploads/2008/07/final3.jpg' title='bug progress3'><img src='http://www.criticaloddness.com/blog/wp-content/uploads/2008/07/final3.thumbnail.jpg' alt='bug progress3' /></a></center><br />
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