Archive for the 'Concept' Category

One more blog…

I’ve begun a side project, attached to another blog which may be worth following. Its a process blog with a few others of my fellow grads to keep us in the flow of things. At the moment it’s just character stuff though is open to anything. Life drawings, sketches and some character redesigns are coming soon…

A Modest Community Process Proposal

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Busy Busy Month

Its been one of those months – but in a good way. I`ve been super busy with work yet surprisingly productive. Here`s a whole slew of things ranging from personal fun works to ones tailored specifically for certain studio submissions. Thanks for the patience guys.

waterfall
This is one I`ve had brewing for quite awhile. It`s pretty funny that I was able to make 2 versions of this one. One Scifi and one Fantasy just by swapping out the props. This is the scifi one which i think turned out much better.

mech1
A mech from my sketchbook that i colored.

spaceship1
A rendering of a ship I had a sketch of in my printed portfolio.


Based off the emulated style I`m sure it can be figured out who these next few few were sent to…
capships

figtherthumbs

fighterfinal

spacestation1

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Fungi Emissary Model Sheet

Calling this one done. Thanks guys.

fungusdone

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Processing

I’m back from the West Coast Trail and am continuing work on the fungus creature. I’m still adjusting the body layout some and almost have it all figured out. I still have to touch up the pelvis area and define it more. I also have a quick mock-up for the front/side/back in silhouette form and a few color comps, let me know which you guys like more – remember its supposed to be a hyper-intelligent-space-faring-fungus-creature. I’m going to start working on some of its attacks/infection strikes soon. Peace.

fungusprogress4

frontsidebackfungusprog

funguscolorcomps


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Progress

Ive really been taking a close look at the works of Richardo Delgado lately and have been letting some of that seep into design of this guy.

3.jpg


All done with the Franklin Wendigo re-design. I think.

franklin2


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Poop.

Pluggin away for another day i guess. Just about finished the Franklin Wendigo… and have another set of sillouettes which are the final batch before i start the final. Progress updates on that will start soon.

franklin2

finalists

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Redesign in progress…

Since I’m in the process of re-evaluating my portfolio I’m going back in and redesigning a few characters from the past year. This will be the start of Wendigo-John-Franklin. The original design was pretty tame and was pretty hard to read so im redoing all the linework and placing him in a more menacing/creepy pose. Still a bunch of word to be done on him though he should be done in the next day or so.

redesign


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Endless Production

What can I say, I have a bit of free time these days. Here’s another pass at some more silhouettes and some quick speed painting tests for a commission involving birth trees (whoops no birch trees in that first one oh well.) First one is from reference the rest are not.

sil3

trees1

trees2


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Back in BC and stuff…

Well its almost been a month since my last update and alot of stuff has happened between then and now! First off I attended the San Diego comicon and got to meet many of my long time heroes: Geof Darrow, James Jean, Kent Williams, Chris Sanders… a really invigorating experience. After that I had less than a week to pack up and move back to BC where I’m currently residing. Over the next while I’ll be redesigning various elements of my portfolio for submission to various companies. In the meantime, PRACTICE.

sillouettes1
Random silhouettes for alien space creatures.

sillouettes2
Fungus-ey creatures for a new project Andrew and I are working on.

faces1
Random face sketches.


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Monster done.

I’m pretty sure this one is a wrap. I could go back in and touch up a few more things but… I’ll call it done. This is going to be the first piece to kick off my new portfolio which I’m planning to work on over the month of August. I’ll see if I have time to finish one more concept piece before heading down for comicon in about a week and a half.

Also comments are now back online for everyone to leave at their pleasure with a new and improved anti-spam features installed – thanks Steve.

bug progress3

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